REVIEW ARTICLE

Creating technical heritage object replicas in a virtual environment

  • Olga EGOROVA , 1 ,
  • Dmitry SHCHERBININ 2
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  • 1. Theory of Mechanisms and Machines Department, Bauman Moscow State Technical University, Moscow 10505, Russia
  • 2. S. I. Vavilov Institute for the History of Science and Technology of RAS, Moscow, Russia

Received date: 24 Jul 2015

Accepted date: 14 Oct 2015

Published date: 02 Mar 2016

Copyright

2016 Higher Education Press and Springer-Verlag Berlin Heidelberg

Abstract

The paper presents innovative informatics methods for creating virtual technical heritage replicas, which are of significant scientific and practical importance not only to researchers but to the public in general. By performing 3D modeling and animation of aircrafts, spaceships, architectural-engineering buildings, and other technical objects, the process of learning is achieved while promoting the preservation of the replicas for future generations. Modern approaches based on the wide usage of computer technologies attract a greater number of young people to explore the history of science and technology and renew their interest in the field of mechanical engineering.

Cite this article

Olga EGOROVA , Dmitry SHCHERBININ . Creating technical heritage object replicas in a virtual environment[J]. Frontiers of Mechanical Engineering, 2016 , 11(1) : 108 -115 . DOI: 10.1007/s11465-016-0363-4

Acknowledgements

The authors wish to thank the Russian Academy of Sciences, the Bauman Moscow State Technical University, and the S.I. Vavilov Institute for the History of Science and Technology of RAS for their great support and grants.
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