An intersection algorithm based on transformation

Front. Mech. Eng. ›› 2006, Vol. 1 ›› Issue (3) : 364 -369.

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Front. Mech. Eng. ›› 2006, Vol. 1 ›› Issue (3) : 364 -369. DOI: 10.1007/s11465-006-0024-0

An intersection algorithm based on transformation

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Abstract

How to obtain intersection of curves and surfaces is a fundamental problem in many areas such as computer graphics, CAD/CAM, computer animation, and robotics. Especially, how to deal with singular cases, such as tangency or superposi

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curve and surface intersection, transformation, Lagrange multiplier method, minimum distance

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null. An intersection algorithm based on transformation. Front. Mech. Eng., 2006, 1(3): 364-369 DOI:10.1007/s11465-006-0024-0

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