Bloom and Grow: Creating an Illustrated Book and Learning Games on Native Plants for Children

Yiwei HUANG, Chloe KENNEDY

PDF(7973 KB)
PDF(7973 KB)
Landsc. Archit. Front. ›› 2023, Vol. 11 ›› Issue (6) : 82-87. DOI: 10.15302/J-LAF-1-050057
EXPERIMENTS & PROCESSES

Bloom and Grow: Creating an Illustrated Book and Learning Games on Native Plants for Children

Author information +
History +

Abstract

“Children’s Book and Learning Games on Indiana Native Plants & Habitats,” a 2023 ASLA student project winner, is an effort by five landscape architecture students to convey to a young audience two important things we learn in college: native plants, and the right plant in the right place. By integrating this knowledge into children’s early education, dramatic changes can be catalyzed in local ecosystems and networks and promote healthier habitats. The well-designed book and thought-out games not only allow children to grow and engage with landscape design, but also simplify landscape planning and decision-making. The process and the final product are innovative applications of knowledge-based systems to spread awareness and educate young people.

Keywords

Landscape Architecture Education / Children’s Environmental Awareness / Interaction / Nature Education / Native Plants

Cite this article

Download citation ▾
Yiwei HUANG, Chloe KENNEDY. Bloom and Grow: Creating an Illustrated Book and Learning Games on Native Plants for Children. Landsc. Archit. Front., 2023, 11(6): 82‒87 https://doi.org/10.15302/J-LAF-1-050057

RIGHTS & PERMISSIONS

2023 Higher Education Press
AI Summary AI Mindmap
PDF(7973 KB)

Accesses

Citations

Detail

Sections
Recommended

/