Design of a software agent for business gaming simulation

Yuji Shinoda , Mina Ryoke , Takao Terano , Yoshiteru Nakamori

Journal of Systems Science and Systems Engineering ›› 2006, Vol. 15 ›› Issue (1) : 83 -94.

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Journal of Systems Science and Systems Engineering ›› 2006, Vol. 15 ›› Issue (1) : 83 -94. DOI: 10.1007/s11518-006-0083-0
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Design of a software agent for business gaming simulation

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Abstract

This paper introduces a software agent as a virtual player of the business game called Bakery Game. The business game is a tool to understand business and management principles through experience in a virtual world. In order to construct software agents for the gaming simulation, which is able to participate in a game and become human players’ worthy rival, we combine a simple model that considers the property of Bakery Game with a strategy adjustment model. The agent has so-called strategy parameters that are updated through the experience. The agent changes his strategy depending on particular situation. The agent participates in the game that is regenerated from log data in various situations.

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Gaming simulation / strategy searching / agent based simulation

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Yuji Shinoda, Mina Ryoke, Takao Terano, Yoshiteru Nakamori. Design of a software agent for business gaming simulation. Journal of Systems Science and Systems Engineering, 2006, 15(1): 83-94 DOI:10.1007/s11518-006-0083-0

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