Integration of VR with BIM to facilitate real-time creation of bill of quantities during the design phase: A proof of concept study

Jordan DAVIDSON , John FOWLER , Charalampos PANTAZIS , Massimo SANNINO , Jordan WALKER , Moslem SHEIKHKHOSHKAR , Farzad Pour RAHIMIAN

Front. Eng ›› 2020, Vol. 7 ›› Issue (3) : 396 -403.

PDF (689KB)
Front. Eng ›› 2020, Vol. 7 ›› Issue (3) : 396 -403. DOI: 10.1007/s42524-019-0039-y
RESEARCH ARTICLE
RESEARCH ARTICLE

Integration of VR with BIM to facilitate real-time creation of bill of quantities during the design phase: A proof of concept study

Author information +
History +
PDF (689KB)

Abstract

As building practices change, procedures that seemed indispensable at one point can be abandoned for others, one example of which is the bill of quantities (B/Q). Research into the extant literature attributes the declining use of B/Qs to a multitude of reasons, such as its complexity, the potentially long time required to produce it, the growth in popularity of non-traditional procurement systems, and the challenge of using the information within the document in a construction schedule. With these issues in mind, building information modeling (BIM) and virtual reality (VR) are combined and proposed as a potential solution that allows inclusion of the client into the design process. Following a literature review and precedent study, an experiment was carried out using this new process to simulate a client’s design decisions on window and interior furnishings. The choices made by the client using VR automatically updated a B/Q schedule built in Revit and allowed them to have a firm understanding of project costs. Besides giving the client more confidence in a pleasing final outcome, the technology also ensured an up-to-date, accurate, and easily understandable B/Q. The proposed method features great potential savings in cost and time and gives the B/Q a newfound importance in future construction processes. The research case presented in this paper is a stepping stone in exploring new opportunities offered by VR and BIM and how they could improve the reliability and accuracy of traditional procurement within construction, specifically within the B/Q document.

Keywords

virtual reality / bill of quantities / BIM / Revit / real-time synchronisation

Cite this article

Download citation ▾
Jordan DAVIDSON, John FOWLER, Charalampos PANTAZIS, Massimo SANNINO, Jordan WALKER, Moslem SHEIKHKHOSHKAR, Farzad Pour RAHIMIAN. Integration of VR with BIM to facilitate real-time creation of bill of quantities during the design phase: A proof of concept study. Front. Eng, 2020, 7(3): 396-403 DOI:10.1007/s42524-019-0039-y

登录浏览全文

4963

注册一个新账户 忘记密码

References

[1]

Agency D (2018). IKEA Virtual Reality Showroom. Demodern Digitalagentur

[2]

Bandi S, Abdullah F, Amiruddin R (2014). Recapitulating the issues concerning the applications of the bills of quantities. International Journal of Built Environment and Sustainability, 1(1): 63–70

[3]

Bille R, Smith S P, Maund K, Brewer G (2014). Extending Building Information Models into Game Engines. New York: ACM Press

[4]

Bouchlaghem D, Shang H, Whyte J, Ganah A (2005). Visualisation in architecture, engineering and construction (AEC). Automation in Construction, 14(3): 287–295

[5]

Chen S E (1995). Quicktime VR: An Image-based Approach to Virtual Environment Navigation. In: 22nd Annual Conference on Computer Graphics and Interactive Techniques, 29–38

[6]

Corke C (2017). Review: From Revit to VR. AEC Magazine, technology-mainmenu-35/1255

[7]

Davis P R, Love P E D, Baccarini D (2009). Bills of quantities: Nemesis or nirvana? Structural Survey, 27(2): 99–108

[8]

Donalek C, Djorgovski S G, Cioc A, Wang A, Zhang J, Lawler E, Yeh S, Mahabal A, Graham M, Drake A, Davidoff S, Norris J S, Longo G (2014). Immersive and Collaborative Data Visualization Using Virtual Reality Platforms. 2014 IEEE International Conference on Big Data, 609–614

[9]

Du J, Zou Z, Shi Y, Zhao D (2018). Zero latency: Real-time synchronization of BIM data in virtual reality for collaborative decision-making. Automation in Construction, 85: 51–64

[10]

JELD-WEN (2000). Interior and Exterior Doors, Windows, Patio Doors, Stairs. JELD-WEN

[11]

Laryea S (2011). Quality of tender documents: Case studies from the UK. Construction Management and Economics, 29(3): 275–286

[12]

Li H, Love P E D (1998). Visualization of Building Interior Design to Reduce Rework. IEEE Conference on Information Visualization, An International Conference on Computer Visualization and Graphics (Cat. No.98TB100246), 187–191

[13]

Lorenz M, Spranger M, Riedel T, Pürzel F, Wittstock V, Klimant P (2016). CAD to VR — A methodology for the automated conversion of kinematic CAD models to virtual reality. Procedia CIRP, 41: 358–363

[14]

Martínez-Rojas M, Marín N, Miranda M A V (2016). An intelligent system for the acquisition and management of information from bill of quantities in building projects. Expert Systems with Applications, 63: 284–294

[15]

Messner J I, Yerrapathruni S C, Baratta A J, Whisker V E (2003). Using Virtual Reality to Improve Construction Engineering Education. American Society for Engineering Education Annual Conference & Exposition

[16]

Nadeem A, Wong A K, Wong F K W (2015). Bill of quantities with 3D views using building information modeling. Arabian Journal for Science and Engineering, 40(9): 2465–2477

[17]

Odeyinka H, Perera S (2009). An evaluation of the budgetary reliability of bills of quantities in building procurement. COBRA 2009, Royal Institution of Chartered Surveyors (RICS), London, UK, 435–446

[18]

Olatunji O A (2011). Virtual reality and estimating practice: A software selection model for estimating. Practice, 11: 13

[19]

Petrova E A, Rasmussen M, Jensen R L, Svidt K (2017). Integrating Virtual Reality and BIM for End-user Involvement in Building Design: A Case Study. The Joint Conference on Computing in Construction (JC3), 699–706

[20]

Rahimian F P, Chavdarova V, Oliver S, Chamo F (2019). OpenBIM-Tango integrated virtual showroom for offsite manufactured production of self-build housing. Automation in Construction, 102: 1–16

[21]

Rashid R A, Mustapa M, Wahid S N A (2006). Bills of Quantities — Are they still useful and relevant today? International Conference on Construction Industry

[22]

Razali A, Tajudin A, Fadzli A (2014). Applicability of bill of quantities in construction procurement. International Journal of Engineering Science Invention, 3(7): 31–34

[23]

Shi Y, Du J, Lavy S, Zhao D (2016). A multiuser shared virtual environment for facility management. Procedia Engineering, 145: 120–127

[24]

Sinclair D (2013). RIBA Plan of Work 2013 Overview. Royal Institute of British Architects, London, UK

[25]

Wang X, Schnabel M A (2008). Mixed Reality in Architecture, Design, and Construction. Berlin: Springer

[26]

Warwick K, Gray J O, Roberts D (1993). Institution of Electrical, Virtual reality in engineering. Institution of Electrical Engineers, ISBN 0 85296 803 5

[27]

Weidlich D, Cser L, Polzin T, Cristiano D, Zickner H (2007). Virtual reality approaches for immersive design. CIRP Annals, 56(1): 139–142

[28]

Zerolight L (2018). Zerolight. Available at Zerolight website on March 4, 2019

[29]

Zima K (2017). Impact of information included in the BIM on preparation of Bill of Quantities. Procedia Engineering, 208: 203–210

RIGHTS & PERMISSIONS

The Author(s) 2020. This article is published with open access at link.springer.com and journal.hep.com.cn

AI Summary AI Mindmap
PDF (689KB)

3497

Accesses

0

Citation

Detail

Sections
Recommended

AI思维导图

/