Emotion recognition in virtual reality: Toward adaptive and responsible technologies

Davide Andreoletti , Tiziano Leidi , Achille Peternier , Silvia Giordano

Empathic Computing ›› 2026, Vol. 2 ›› Issue (2) : 202538

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Empathic Computing ›› 2026, Vol. 2 ›› Issue (2) :202538 DOI: 10.70401/ec.2026.0019
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Emotion recognition in virtual reality: Toward adaptive and responsible technologies
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Abstract

Affective Computing aims to build systems that can sense, interpret, and influence human emotions. In parallel, virtual reality (VR) has matured into a powerful solution for immersion, presence, and interaction. When combined, these two technologies enable a new generation of emotionally adaptive systems that can recognize users’ inner states and react in real time. In this article, we explore the opportunities and challenges of emotion recognition and emotion elicitation in VR, focusing on the Virtual Emotion, Elicitation and Recognition Loop, a closed-loop framework where virtual environments adapt based on recognized and targeted emotions. We discuss applications in manufacturing, product design, and education, and highlight key ethical and privacy concerns, especially in light of recent regulations such as the European Commission released the proposed Regulation on Artificial Intelligence (EU AI Act). Finally, we outline open research directions toward responsible, privacy-aware, and scalable affective VR systems, suggesting that the convergence between VR and Affective Computing can become a crucial foundation for the next generation of human-centric interactive technologies.

Keywords

Affective computing / emotion recognition / emotion elicitation / virtual reality / adaptive systems / privacy / responsible artificial intelligence

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Davide Andreoletti, Tiziano Leidi, Achille Peternier, Silvia Giordano. Emotion recognition in virtual reality: Toward adaptive and responsible technologies. Empathic Computing, 2026, 2 (2) : 202538 DOI:10.70401/ec.2026.0019

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