A Survey on XR-Based Drone Simulation: Technologies, Applications, and Future Directions

Kenji Tanaka

Drones Auton. Veh. ›› 2025, Vol. 2 ›› Issue (3) : 10015

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Drones Auton. Veh. ›› 2025, Vol. 2 ›› Issue (3) :10015 DOI: 10.70322/dav.2025.10015
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A Survey on XR-Based Drone Simulation: Technologies, Applications, and Future Directions
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Abstract

This paper presents a comprehensive survey of Extended Reality (XR)-based drone simulation systems, encompassing their architectures, simulation engines, physics modeling, and diverse training applications. With a particular focus on manual multirotor drone operations, this study highlights how Virtual Reality (VR) and Augmented Reality (AR) are increasingly vital for pilot training and mission rehearsal. We classify these simulators based on their hardware interfaces, spatial computing capabilities, and the integration of game and physics engines. We analyze specific platforms such as Flightmare, AirSim, DroneSim, Inzpire Mixed Reality UAV Simulator, and SimFlight XR are analyzed to illustrate various design strategies, ranging from research-grade modular frameworks to commercial training tools. In this paper, we also examine the implementation of spatial mapping and weather modeling to enhance realism in AR-based simulators. Finally, we identify critical challengesthat remain to be addressed, including user immersion, regulatory alignment, and achieving high levels of physical realism, and propose future directions in which XR-integrated drone training systems can advance.

Keywords

Virtual reality / Augmented reality / Drone simulator / UAV training / HMD / Human factors / Immersive training / Simulation engine

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Kenji Tanaka. A Survey on XR-Based Drone Simulation: Technologies, Applications, and Future Directions. Drones Auton. Veh., 2025, 2(3): 10015 DOI:10.70322/dav.2025.10015

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Acknowledgments

The authors would like to thank Makoto Itoh (University of Tsukuba, ReAMo Project) for his valuable advice on references regarding the efficacy of drone simulators, Yuto Ikeda for insightful discussions on drone simulators in general, Wataru Ken Tanaka for valuable discussions on simulator development and market perspectives, and Tuong Cao and Hoan Van for providing practical implementation details and other technical contributions.

Ethics Statement

Not applicable. This article is a survey of existing literature on XR-based drone simulation and does not involve studies with human participants or animals.

Informed Consent Statement

Not applicable.

Data Availability Statement

Not applicable.

Funding

This research received no external funding.

Declaration of Competing Interest

The author, Kenji Tanaka, is the CEO of Foxtrot Inc., a company active in the development and deployment of drone simulation systems. This relationship may be perceived as a potential conflict of interest.

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